AUGMENTED EMPIRE
Platforms: Gear VR & Oculus Go
Augmented Empire is a Narrative based tactical RPG. Throughout its development, I worked as a Designer where I was responsible for designing environment layouts, missions, creating level blockouts that would support combat scenarios, setting up enemy encounters and environmental interactions. This project required a lot of mission/level scripting (C#) which proved to be both challenging and a great learning experience that furthered my understanding of mission/level scripting. I also contributed towards combat design and level balancing helping to ensure each characters level and ability progression scaled with the game.
Key responsibilities:
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Set up mission environments
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Created mission logic that executed gameplay and narrative intentions
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Implemented cutscenes using a timeline editor
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Combat balancing
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level progression scripting (c#)