Mafia Definitive Edition
Platforms: PS4, Xbox One, PC
"Mafia: Definitive Edition is a faithful remake that enhances the 2002 classic in every way, delivering an experience that's even better than you remember. The beautiful presentation, with stunning visuals that are 4K/HDR-ready and a sweeping soundscape featuring an original score, breathe new life into this vision of organized crime in 1930s America."
Overview:
Working as a level designer on Mafia: Definitive Edition I was responsible for multiple missions and managing that workload effectively while also supporting some junior designers in the development of their missions. I was mainly responsible for the Happy birthday (Mission 15) and Moonlighting (Mission 20 ) missions in the game both of which were very different to each other are required a different design approach. One was quite exploratory while the other was quite fixed in structure.
Key Responsibilities:
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Designing full mission scenarios for multiple missions: Paper design to implementation
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Blocking out level layouts for multiple locations (Steamboat, Docks and Bank Vault)
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Mission scripting
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Combat scripting
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NPC/world interactions
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Mission flow
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Checkpoint restoration and tracking
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Closely liaising with art, animation and narrative to deliver the intended experience
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Bug fixing
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Closing out the project on the mission team