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TALKS

I have done a number of talks throughout my career where I have discussed different aspects of game development. Focusing mainly on game and level design where I have discussed different design approaches, techniques and workflows. I have also done a number of career advice talks.

UNITE BERLIN 2018

3D World building with Probuilder: Effective iteration and workflow enhancements

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UNITY DEVELOPER DAY BRIGHTON:

Probuilder: Effective iteration and workflow enhancements

BRIGHTON UNITY USER GROUP

ProBuilder: The Level design advantages

Probuilder talk
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EGX 2017: REZZED SESSION:

Secrets of Level Design: Creating an understandable space

BLOG POSTS

Into Games

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What does a Level Designer do?
(Interview)

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